Well...it's been a year

A year of uncertainty for a lot of us. I think it’s also a year a lot of us said at some point, “I wish I could have done more.” I think a lot of our motivation dictates our surroundings; as a WFH freelancer, I didn’t get a lot of exposure to other professionals other than means of emailing colleagues and connecting on discord and other online forums with sound designers. I really made it a focus to share the work I did this past year and discover the captivating projects that they’re working on.

“Odd Dog” by Greyscale Animation

“Odd Dog” by Greyscale Animation

Earlier this year, I started working freelance for an animation company called Greyscale Animation with a really awesome team of animators and editors and have been working on their two projects: a series of shorts called Odd Dog and a longer short called Oren’s Way. The sound design is very SFX and music-focused rather than dialogue, so it’s been really fun to create a narrative almost solely through the sound!

I’m always looking for something new and fun to work on, and the awesome people over at A Sound Effect and Spectraveler came out with a sound design contest using a single library of sounds and a picture. Unfortunately, I found this contest with about an hour to spare, so I gave myself an extra challenge to do the best I could within 1 hour of time. You can check that out here!

Stay tuned

~MJ

More Updates

It’s been quite some time since I’ve been here, and I’m not going to pretend like I’m here of my own sheer willpower and proactiveness.

No, it’s because of COVID-19.

…but let’s be real. The virus shifted priorities onto what I really should be doing to propel my career forward and I’ve been able to do a few things to get my work out to a wider audience. I taught myself the streaming software OBS so I could record my Pro Tools edit timelines to picture to give a better sense of how I layout my workflow. I think it gives more transparency to what I’m doing in the DAW itself rather than people just hearing the finished product.

I also submitted a composition entry for the Westworld Spitfire Audio Scoring Composition Competition (now say that 5 times fast!) which you can check out below!

I’m going to continue to drop timeline videos and work on revamping some old personal projects to compare myself to my old work.

Stay tuned! Thanks for bearing with me.

Cheers

~MJ

The Great Unknown

I sit here in bed in a hotel in New York city, probably one of my favorite places of all time, during spring break; I would easily regard myself as a city boy. I sit here and think about the possibilities of where my life will take me in the next year.

I literally do not have a clue where I’ll be in a year from now, but I do know I will sure as hell update when that time comes.

Next quarter is going to be an awesome one: microecon and a class solely devoted to writing my thesis coupled with the traditional music obligations. So far the unofficial title is called “Perceiving diegetic and non-diegetic sounds in interactive media,” Where ‘interactive media’ is just another smart word for video games. I want to study what people listen to while playing their games of choice, and how that affects their style of play or performance. The subject itself is pretty out there, and is honestly one of the reasons why I chose to write about it.

I loathed staying within the norm anyways, it’s just the type of person I am I suppose.

I worked pretty damn hard this past quarter, and will pride myself on that. My recital is done, and went successfully despite the consistent fears of doubt towards myself. I pitched the idea of acoustical engineering to the engineering school, and I know for a fact that they will take the idea with a grain of salt. I’ve recently begun a new endevour to save the 1 staff’d, 3 class’d music tech program here. The dean is somehow very anti music tech, or at least she doesn’t regard it as a main priority (focusing more on contemporary music and expanding that program rather than technology). It saddens me greatly that in this age of technology the school tries to refute it rather than embrace it. Therefore I will fight, as always, against the insurmountable odds of administration for something I believe in.

I’ve always been a fighter; I’ve always been the underdog, that part of me will never ever change.

On the recreational side, I made the script for a comic based on the ideas of Kierkegaard’s theories of existentialism that is pretty cool…and for sure I will post it once I’ve pitched it to Dark Horse comics. Please excuse the delay: I’m somewhat paranoid of IP theft in this day and age. I really need to update my sound and writing portfolios and make a real domain name for this site. I believe everything should lock nicely into place this summer provided I have the time.

Speaking of summer and of the future: what the hell. I have no clue if I got into any of the internships I applied for; I have no idea whether I’ll be staying in Evanston or Palo Alto, Irvine or Chicago, Stanford or New York. Everything is fickle at this moment in time, and teeters on the edge of a knife (sorry for the cliche metaphor, I can’t help myself sometimes). I provided at least some self-resolve with three potential options for my future:

1) Grad School
2) Internship/Job, or a combination of the two (or multiple)
3) Become a ski bum

Option 3 is looking very desirable right now, I will say that.

More to come as it develops,
~MJ