Resistance 3 Game Trailer

I’m excited to post my newest project for myself, the reworking on the live action trailer for a game called Resistance 3. I really wanted to do a mix entirely void of music, where the sound design will ultimately shape the piece, rather than the music. I also chose to go for a very subdued mix compared to my other, more robust ones.

I got to record and work with a lot of train noises. The creaking noise that you hear actually isn’t from a train, it’s from me recording the sound of a squeaky wooden door multiple times at different speeds. It added in exactly the old school element I needed to my train sound. I also got to practice a lot with an idea I dub spatioacoustics, which is trying to correlate the distance and shape of the sound as it appears in the picture (a ball bouncing far away would sound softer and would contain more reverb for example).

Overall I’m very pleased with how this came out and will continue to practice with other forms of media. Gotta keep the chops up!

~MJ